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- on mouseUp
- set the castNum of sprite 8 to 13
- set the castNum of sprite 9 to 15
- set the castNum of sprite 10 to 17
- set the castNum of sprite 11 to 20
- updateStage()
- set the movieTime of sprite 12 to 0
- set the movieRate of sprite 12 to 0
- end
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